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Nov 10, 2012
FlashJS - A JavaScript Library To Write ActionScript Code Into HTML
FlashJS is JavaScript graphics and game development engine with API similar to Flash one. It`s HTML5 game development tool, based on verified for years Flash methodology. Just write ActionScript 3 code inside of <actionscript> tag.
FlashJS was born at the crossroad of HTML / CSS and beautiful Flash objective model that is known by many interactive developers and fits great for game development. This library allows to develop HTML5 games and applications in the way that is similar to ordinary AS3 development. FlashJS was designed to show maximum perfomance for HTML/CSS platforms.
Browser Support
FlashJS is tested and supported in major modern browsers like Chrome, Safari, Internet Explorer, and Firefox.
- Latest Safari
- Latest Google Chrome
- Firefox 4+
- Internet Explorer 9+
- Opera 11
Requirements: None
Demo: http://flashjs.com/#examples
License: Apache License v2.0
Oct 23, 2012
Fine Uploader - A JavaScript Library For File Uploading Without The Hassle
Fine Uploader (a.k.a valums file-uploader) is a JavaScript library (also available for Twitter Bootstrap) for file uploading without the hassle. This project attempts to achieve a user-friendly file-uploading experience over the web. It's built as a Javascript plugin for developers looking to incorporate file-uploading into their website.
Uses an XMLHttpRequest (AJAX) for uploading multiple files with a progress-bar in FF3.6+, Safari4+, Chrome, and falls back to hidden-iframe-based upload in other browsers (namely IE), providing good user experience everywhere.
Server support
You can use any server technology. We have already seen implementations with: ASP.NET, ColdFusion, Java, Node.js, Perl, PHP and Python
Browser support
Tested in IE7+ (not IE10 yet), Firefox, Safari (OS X), and Chrome. Safari for Windows is not supported, nor is IE6 or earlier. It does not use Flash, jQuery, or any external libraries.
Requirements: None
Demo: http://fineuploader.com/fine-uploader-demo.html
License: MIT License or GPLv2
Jul 4, 2012
CreateJS - A Suite Of JavaScript Libraries & Tools For Building Rich, Interactive Experiences With HTML5
These libraries are designed to work completely independently, or mixed and matched to suit your needs. The CreateJS Suite is comprised of: EaselJS, TweenJS, SoundJS, PreloadJS, and Zoë.
Components
- EaselJS - A JavaScript library that makes working with the HTML5 Canvas element easy.
- TweenJS - A JavaScript library for tweening and animating HTML5 and Javascript properties.
- SoundJS - A JavaScript library that provides a simple API, and powerful features to make working with audio a breeze.
- PreloadJS - A JavaScript library that lets you manage and co-ordinate the loading of assets.
- ZOË - A stand alone tool for exporting SWF animations as EaselJS sprite sheets that can be used in Canvas and CSS.

Requirements: None
Demo: http://createjs.com/#!/SoundJS/demos/testSuite
License: MIT License
Mar 10, 2012
FlashJS - A JavaScript Graphics And Game Development Engine With API Similar To Flash One

Requirements: None
Demo: http://flashjs.com/
License: Apache License v2.0
Feb 23, 2012
Ivank Lib - A JavaScript 2D Graphics Library Inspired By Flash.
- Small size - Whole library has only 57 kB. Do all WebGL apps have to load for 2 minutes? No, they don't.
- "Native" programming - Many third-party tools allow you to write HTML5 apps. They have their own environment and programming language and they generate JavaScript at the end. IvanK (and your app that uses it) are written JavaScript, you always know what your code does and it is always faster than any other machine-generated JavaScript.
- Incredible speed - IvanK uses WebGL and GPU to render graphics. Your games and apps will be super-fast even on low-end devices. Let's say your current flash game has a resolution 600x400, it runs at 25 FPS and uses 60% of CPU. Your equivalent version in IvanK will use 15% of the CPU, it will run at 60 FPS in fullscreen.
- Mobile devices support - Your apps will run on mobile devices including tablets and smartphones. It already runs on Sony Ericsson with Android and some other Android devices. Support in iOS is also expected in the near future (but you can run it already with a little hack).
- Everlasting code - You don't have to be afraid that your app won't work 10 years from today. It will still work, just like HTML, SVG, JavaScript and many other standards are working for years.
Demo: http://lib.ivank.net/index.php?p=demos
License: MIT License
Jan 26, 2012
VIDEO.JS - JAVASCRIPT AND CSS LIBRARY FOR HTML5 VIDEOS
Requirements: None
Demo: http://videojs.com/
License: LGPLv3
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